The career trees of each main profession are different. The mechanical system is called the mechanical knowledge tree, the martial arts system is called the air control skill tree, the supernatural system is called the gene tree, the magic system is called the magic knowledge tree, and the telekinesis system is the spiritual cultivation tree. .
The martial arts system focuses on strength and fighting, and practices advanced luck skills. [Body Wave] gives martial arts means of mid-range attack, making Qigong waves no longer a dream, and [Flash Qi] is instantaneous. Explosive dodge. In addition to giving new skills, Qi control skills also have passive effects, which can enhance physical strength, increase Qi power, speed, explosive power, etc.
There are thousands of martial arts schools of various races in the universe, such as swordsmanship, knife skills, martial arts, etc. For the martial arts system, the air control skill tree is the foundation, and these schools are the second level of martial arts. Creation, each genre has different skills, divided into various routes such as agility, strength, defense, etc.
Superpowers rely on superpowers to fight. Everyone's superpowers are unique and strange. The gene chain is the basis for determining the power of superpowers. By upgrading the gene tree, the power, control, and durability of superpowers can be improved... ...and add new uses, which are more expensive than finesse. For example, Magneto could only control coins at first, but later he could control the entire stadium. After upgrading, he could even control the magnetic field of the planet. If development continues, he might be able to directly control the magnetic field of the human body. Accurately massacre life forms in an area.
Superpowers have different development potentials. For example, if they have the same ability to control electricity, one can attack outside the body and control the wind and rain, while the other can only be attached to the surface of the body and become a humanoid battery. The potentials are naturally different, too. Evaluated using EDCBA's rating system.
These professional common sense flashed through his mind, and Han Xiao’s attention was attracted by the last project.
"Advanced Mechanical System: Advanced Material Synthesis"
Advanced knowledge of the armed branch!
Xinglong only has one advanced knowledge of the mechanical system, but it is enough!
After getting advanced knowledge, it will be much easier to deal with Xinglong. You can stay or go as he wishes!
Han Xiao clicked on "Advanced Material Synthesis", and countless advanced mechanical theories and drawings appeared in front of him, which ordinary mechanics could not even understand.
[Mechanical knowledge detected: [Advanced Material Synthesis], do you want to use 2 potential points to learn it? ]
"Study!"
Han Xiao's head suddenly swelled, and countless knowledge was poured into it.
[Studying, please do not stop... 1%... 12%... 34%...]
Han Xiao's thoughts suddenly became clear. New knowledge is imprinted on my mind.
[Study successfully! You have mastered [Advanced Material Synthesis]! The advanced armed branch is open! ]
[Level 20 advanced mission completed! It is detected that [Mechanical Beginner] job transfer conditions have been completed. Please choose one of the following three routes: Gunner, Mechanic, Mechanic]
The Mechanic has three routes. Once selected, Unable to change, gunners tend to fight with long-distance heavy firearms and carry countless compressed heavy artillery weapons with them.The high-level profession [War Fortress] has terrifying firepower and tends to cover long-range firepower. There was a saying in the PK field in the previous life: distance determines the strength of the gunnery division.
If you encounter a gunner within a hundred meters, don't hesitate to go up and beat him.
If you encounter a gunnery division within one thousand meters, please proceed with caution.
When encountering a gunnery division within three thousand meters, the outcome is only a thin line.
If you are discovered by the gunnery master three thousand meters away, my friend, I will wait for you at the resurrection point.
Mechanical warriors are a combination of martial arts and machinery. They focus on special melee mechanical weapons (not cold weapons), practice matching martial arts, and artificially strengthen physical attributes through mechanical means, such as nanometer means, Armed equipment technology, nerve-controlled mechas, etc., you have the opportunity to unlock an alternative profession [Mecha Operator], pilot a special mecha to gallop through the stars, and in an interstellar war dominated by battleships and cannons, mecha warriors serve as an elite assault team (or cannon fodder), engaged in the operation of landing on enemy ships and beheading them.
However, these two routes abandon the essence of the mechanical system - manufacturing. The mechanic route is a prerequisite for 80% of the drawings. If you choose a gunner or a weapon warrior, you will lose a lot of power. Although the short-term combat effectiveness of the drawings has improved, it is actually picking up sesame seeds and losing the watermelon. Those powerful machines, mechas, battleships, spaceships, and heavy artillery are all made by mechanics, and the equipment of gunners and weapon warriors all come from mechanics.
These two routes are supplements to the combat effectiveness of the mechanical system. After all, not all players like the boring manufacturing work of mechanics. Most people pursue the pleasure of playing games, so the master mechanics in the wild are very It is very rare. The first time players in previous lives realized the strength of mechanics was in the third season, version 3.0.
Han Xiao used to be a mechanic. He has also tried the other two routes. He knows the pros and cons and can make a choice without thinking about it at all.
[Job transfer successful! You get a new profession [Machinist Apprentice lv1], strength +30, agility +1, endurance +1, intelligence +3, gain 3 free attribute points, gain 1 potential point]
[You are done The first mechanical system advancement, the endurance bonus is increased, 1 endurance = 15 health points, 1 endurance = 18 physical strength points]
The new power was born from nothingness, Han Xiao felt that earth-shaking had happened inside his body With the changes, the energy that had been waiting quietly in the cells fluctuated, and there was a feeling of expansion like a tide.
Han Xiao felt like a balloon that was about to explode at any time.
However, in the eyes of Gu Hui who was watching, there was nothing abnormal, and all the changes were quietly completed in Han Xiao's body.
At the same time, a large amount of information was displayed on the panel.
[Your strength attribute changes, current attribute: Magnetic]
[You gain expertise - [Geometric Thinking]]
[You comprehend the skill [Path Refining] Law】! ]
[You understand the skill [Intermediate Mechanical Affinity]! ]
[You understand the skills[Sliding step and continuous shooting]! ]
[You understand the drawing [Thai Platinum Alloy]! ]
Han Xiao suddenly felt as if he had been reborn, and things he had never noticed before flooded into his senses.
He could see the subtle skin texture on his palms, the fine dust hidden in the gaps on the keyboard, and could hear the sound of electricity running on the switchboard hardware behind the explosion-proof glass, and the hissing sound of the air he breathed passing through his trachea.
"It's done!"
Han Xiao felt refreshed and checked the attribute panel.
————
Name: Han Xiao
Race: Carbon-based human (yellow)
Template: NPC (countdown to open beta) 138 days, 3 hours and 51 minutes)
Total level: 21
Experience: 181000
Sub-professional: civilian Lv1, agent lv9
Main occupation: Mechanical Beginner Lv10/Mechanic Apprentice Lv1 (0/50000)
HP: 670/670
Stamina: 854/854
Attributes: Strength 31, Agility 18, Endurance 38, Intelligence 32, Mystery 1, Charm 5, Luck 1
Free attribute points: 3
Strength: 160/160 [Lv3]< /p>
(new!) Vigor attribute: [Magnetic] - Increase mechanical affinity
Lv1 (10) - [Strength +1, Agility +1, Endurance +1, Intelligence +1, maximum physical strength +20, mechanical power +1%, manufacturing speed +1%]
Lv2 (50)——[Strength +3, Agility +2, Endurance +3, Intelligence +1, Upper limit of physical strength +50, mechanical power +2%, manufacturing speed +2%]
Lv3 (100)——[Strength +3, Agility +3, Endurance +5, Intelligence +2, Upper limit of physical strength + 100, mechanical power +3%, manufacturing speed +3%]
(The attribute bonus of strength has a chance to change with job change)
Energy level: 98~104
Rank: E-class superpower
[You have initially broken away from the category of ordinary people, but there is still a long way to go before you can become a truly extraordinary life]
Feats: high concentration, low mental toughness, well-trained
(new!) Geometric Thinking - Intelligence +5
Skills:
—— Mechanical Department: Elementary Mechanical Affinity lv5, Simple Repair lv10, Simple Enhanced Modification lv10, Elementary Refining lv1, Overload lv1, Drawing - Yunyan Gliding Wing lv1, Drawing - Bionic Prosthetic Limb lv1, Drawing - Light Power Arm lv1, Drawing - Touring Cavalry robot lv1, blueprint - high-inflammable ammunition lv3, blueprint - folding sword lv2
(new!) Intermediate mechanical affinity Lv1 - mechanical quality +2%, manufacturing speed +2%
(new!) Sliding step burst lv1-When equipped with a firearm, you can instantly perform sliding movements within three meters, and the rate of fire is increased by 15% for two seconds. It is not limited by the magazine capacity. The default is the next bullet in the magazine (that is, only the last bullet left). It can also trigger continuous fire, but if the magazine is empty, the skill cannot be activated), consumes 3 energy, 15 stamina, and has a cooling time of 12 seconds
(new!) Blueprint-Taibo Alloy lv1-New Advanced Material, level - green (good), highly malleable, extremely tough, suitable for making armor and skeletons, manufacturing requirements - primary refining lv5
- general: basic fighting lv10 - increase unarmed attack power by 10% , Strength +2, Stamina +1
Basic shooting lv8-increases shooting modification by 8%
Grab lv5-increases parry and counterattack rate by 7%, unarmed attack power by 10%
Precision shooting lv1-increases shooting correction by 3% and long-range critical hit rate by 2%
Special fighting lv1-increases close critical hit rate by 6% and unarmed attack power by 4%
Pickpocketing lv1-[Please ignore it]
(new!)——Vigor: Vigor Refining Method-Basic vigor practice method that superpowers understand by themselves, total effect: vigor +10, current number of exercises: 0/80, each exercise consumes 800 experience and 500 stamina.
Potential points: 16
Professional knowledge tree:
——Armed: basic assembly lv1 (0/1), basic mechanical engineering lv2 (0/ 1), Basic Bionics lv2 (0/1), Basic Weaponry lv1 (0/1), Basic Materials Collection lv1 (0/1)
(new!) Advanced Material Synthesis lv1 (0 /2)
[14 unlearned items]
——Energy: [20 unlearned items]
——Control: [20 unlearned items] Learning Project]
Influence: Germinal Organization: Hatred (-1000) - [Defector]
Xinglong Homeland Strategic Defense Bureau (Thirteenth Bureau): Neutral (300/1000) )-[Level 1 Authorization Personnel]
Legendary: 0
PS: Writing data is really painful...