"So, I think this is a test given to us by Mr. Pei, a proposition composition."
"Mr. Pei is best at using small things to win big, and using a small amount of resources to make the best Effect."
"This is the case with "Lonely Desert Road", and the same is true with "Ghost General"!"
"So, we have to try to make the best with the least resources. The effect will work!”
“I have roughly considered the following aspects. The characters, scenes, and plot cutscenes must all be saved. Otherwise, this plot mode will definitely be meaningless. We have to Use good steel on the blade!"
Bao Xu is confident.
Huang Sibo nodded frequently and agreed with this.
Bao Xu continued: "In fact, after determining that these resources must be saved as much as possible, we have very few options."
"First, in terms of characters. Game Use the first-person perspective, which saves the protagonist's character model and only requires two arms and two legs."
"The game can choose a zombie theme. There are two types of enemies in the game. Whether it's zombies or mercenaries, you can use a common template and change it at will to ensure a rich variety of monsters." Huang Sibo nodded: "Yes, I understand, this is a good idea. Zombies and mercenaries, I’m afraid there is no way to show the plot.”
“I have already thought of a supporting role, and I only need one, which is a little girl.”
Bao Xu looked at the printing paper in his hand filled with ghost symbols: "In order to save resources, I plan to make this little girl unable to speak, so that I don't need to do plot dialogue and dubbing. The voice in the entire game , as long as there are some commonly used battle voices."
Huang Sibo was surprised: "Huh? How can the plot be shown if the only supporting character can't speak?"
In Huang Sibo's understanding? In a movie, the lines of supporting characters are a key factor in expressing the plot and character of the characters.
There is only one supporting character who cannot speak and has no lines. Could it be that the whole game is a pantomime?
Bao Xu thought about it: "Well... there is no way. This is the result of a compromise. If we let the little girl speak, then we will have to find someone to dub the voice and adjust the mouth shape of the little girl's model. , the workload is not small.”
“Also, I think the little girl’s silence does not affect the plot. We can show it in many ways.”
“For example, her. Behavior, eyes, movements, etc."
"If it is a mute character, the little girl is the best image."
"There are two main reasons for the existence of this little girl. "First, she is a kind of spiritual comfort and relief. Players are fighting zombies and mercenaries throughout the game. This little girl is like a darkness. A beam of light in the game can adjust the player's emotions, so that the game will not completely fall into a "chunk tug tug" monotony.**In mood. ”
“Second, she can participate in some puzzle-solving gameplay. Many stand-alone games from major foreign manufacturers have a similar approach, which is to allow players to interact with an NPC to solve puzzles. We can make some levels like this: the main door is locked, and there is a narrow ventilation duct next to it, and the little girl can just crawl over and help the protagonist open the door. ”
“In this way, the little girl will be very important to the player, both emotionally and as a practical help. "
Huang Sibo nodded: "Well, it sounds good! But I have a question, how to set the background of the story? Apocalyptic theme? This worldview must incorporate zombies, little girls, and mercenaries at the same time, and it must be reasonable and not far-fetched. "
Bao Xu drew a line on the printing paper that looked like ghost drawings: "This brings us to the second point, the scene. ”
“There is a premise that the scenes must be reusable. Suppose we want to create a three-hour plot experience. Generally, foreign stand-alone masterpieces will provide three or four completely different game scenes with different styles. This is too difficult for us. "
"What I think is that the story takes place in a large fortress on the sea, where an evil multinational company conducts virus experiments. Their goal is to use viruses to transform mercenaries into tireless soldiers. A powerful warrior. "
"In this way, the protagonist's goal throughout the plot mode is to fight his way out of this large fortress, from the bottom to the top, and finally escape. All the scenes that players see are in the style of a 'secret base' inside the fortress. ”
“We can have many ways to distinguish levels, such as changes in monsters, subtle adjustments to scenes, etc. It’s also a ‘secret base’ style. We can subdivide different scenes by adding a little texture and changing it. ”
“For example, some scenes are contaminated by viruses, and the walls and floors are rusty and sticky with flesh and blood caused by various viruses; some scenes maintain the original state of the fortress, but become a mess. The mess; in some scenes, mercenaries used heavy firepower to clean up the zombies, so there were serious damages..."
"For the same scene, we can create three or four kinds of effects, which can directly solve all the problems in the game. Scenario requirements. "
Huang Sibo rubbed his chin: "Well, this is indeed a good idea! However, if it is a sea base for an evil multinational company, why is there a little girl? ”
“This is easy to explain. "Bao Xu said, "The little girl carried special antibodies, so she was captured by multinational companies for experiments. During the experiment, the little girl lost the ability to speak. ”
“Wonderful! "
Huang Sibo had a flash of inspiration: "Moreover, this setting seems to be extendable. I think this can be done: the little girl's blood can help the protagonist to be immune to viruses. For example, if the player is accidentally scratched or bitten by a zombie, the little girl will take the initiative to collect blood with a needle to help the protagonist heal. ”
“What a great idea! "Bao Xu also feltThis is a good idea, "In this way, the little girl will be more important to the player! Each blood collection can deepen the relationship between the player and the little girl, and with too many blood collections, the little girl will become weak, The action is slow. In order to prevent the little girl from suffering, the player must improve his skills and better deal with the enemies. This is also a way to increase the player's immersion. ”
In the process of brainstorming between two people! , a lot of game content was quickly finalized.
The game takes place in a secret fortress on the sea. The protagonist is an Eastern special forces soldier who sneaked into the base to investigate, but unexpectedly happened to catch up with the virus outbreak.
The protagonist must constantly seize firearms from the enemy, defeat a steady stream of zombies and mercenaries, fight from the bottom of the sea fortress to the top and escape.
In the process of escaping, the protagonist encounters a little girl who cannot speak, and this little girl becomes the reason why he must escape alive.
The entire plot mode revolves around the protagonist and this little girl.
The whole plot is not complicated, but the content is not monotonous at all!
Although there is only one supporting character, the little girl, in the game, as long as it is done well, it will definitely leave a deeper impression on the players than ten supporting characters!
Huang Sibo kept recording on the computer documents.
Looking back at the entire document, Huang Sibo was even a little shocked.
Such a perfect solution!
Is this the result of Bao Xu’s several hours of conceiving?
Not only does it perfectly solve the problem of limited resources in the game, but it also achieves a reasonable plot, self-consistent logic, and complete emotions, which is impressive!
Huang Sibo couldn't help but give a thumbs up: "Brother Bao, you are so awesome!"
Bao Xu shook his head: "No, I just completed Mr. Pei's proposition. Composition, he should have wanted to do this from the beginning, just to give us a small test to see if we can understand his spirit well!"