Generally speaking, the work progress of the game company's R&D team will be one version, or even two versions faster than the game content that players can play.
For example, if the version played by players is 1.01, then the test server should already be testing the game content of 1.02, the development team should be developing the game content of 1.03, and the development plan of 1.04 has been put on the agenda.
Of course, these are some games with frequent version updates.
But even for games with infrequent version updates, the development team's development plan must be at least one version faster than the content currently played by players.
After the game development is completed, of course, we must quickly enter the next development stage. Otherwise, wouldn’t the project team have nothing to do during this period?
So based on his previous work experience, Huang Sibo felt that it was time to decide on the next phase of R&D plan. This was his responsibility as the chief executive officer.
It is impossible for Huang Sibo to start arranging the next version just when Mr. Pei is urging him to develop it. That would be a serious work mistake.
Bao Xu has no objection to this and supports it with both hands.
"But the problem now is... I don't know what plan to make, I don't even know how to modify it, and I have no direction." Huang Sibo expressed his troubles.
The new version is nothing more than two parts, one is repairs, and the other is improvements.
On the one hand, we will repair some bugs, loopholes and irrationalities that originally existed in the game. On the other hand, we will develop new gameplay, new maps, and new content to improve and expand the game itself.
But the problem Huang Sibo encounters now is that "Sea Fortress" itself is already in what he and Bao Xu consider to be a perfect form, and there seems to be no bugs or design flaws that need to be fixed!
As for developing new content...
To be honest, there is enough content now.
There is a plot mode and a battle mode. In the battle mode, there are also various subdivided gameplay modes such as biochemical mode, ghost mode, and explosion mode.
There is nothing new to add at the moment!
Before the players are tired of the current game content, wouldn’t it be a waste of time to spend so much effort on new gameplay and new maps?
Bao Xu is also a little bit pained, this matter is beyond his ability.
Bao Xu is good at playing games.
But for the planning of the game itself, Bao Xu was completely unable to do so.
"I don't understand this either. Brother Huang, you can figure it out yourself. What do you think we should do about this?" Bao Xu asked.
Huang Sibo thought about it: "I think we should find some core players to experience the game and give us some opinions and suggestions."
"Brother Bao, don't get me wrong. It's not that your suggestions are not enough, but after all, we still have to find as many other players as possible. The larger the sample, the more accurate the data will be."
Bao Xu didn't care, but nodded. ,feelWhat Huang Sibo said makes sense.
The balance and feel of previous games were all handled by Bao Xu alone.
When Bao Xu felt that the ballistics of a gun needed to be changed or that the feel of a certain action was not good, Huang Sibo arranged for the design team to change it immediately.
However, Bao Xu is only one person after all. No matter how powerful he is, he can only represent himself.
The game is aimed at hundreds of thousands of players. Who can guarantee that their taste will represent the taste of most players?
So, Huang Sibo feels that it is still necessary to find a group of players to experience the game.
If you find faults, you can arrange them into the next stage of the version plan to continue optimizing the game.
In this way, Huang Sibo would have a clue to formulate the next work plan.
"I agree, but which players are you going to find? We asked them to help us test the game for no reason. Will they be willing? Do we have to pay a fee?" Bao Xu asked.
"Well...that's a problem." Huang Sibo frowned slightly, "I'll think about where to get some guinea pigs."
......
< p>Back at his work station, Huang Sibo was also a little worried.Indeed, now we should get a few guinea pigs, no, a large number of guinea pigs, to test the game.
In fact, normal games should have a public beta phase for players before they are launched online.
Many times, no matter how strong the test team is, they can’t compare to those buggy players.
But on the one hand, after the popularity of game editors and the speed of ESRO review, the development process of many games has become more and more compressed, and the public beta link has become dispensable; on the other hand, Mr. Pei never told him that he would arrange a public beta, so he directly asked Huang Sibo to put the game for review.
So, "Sea Fortress" was directly posted online, and there was no open beta for players at all.
Now Huang Sibo feels that it is necessary to catch a few mice to provide suggestions for the game, but where to catch the mice has become a big problem.
Without connections, there is no way!
How about...ask Mr. Pei for instructions?
Inappropriate.
If you ask Mr. Pei for instructions on such a simple matter, you can’t afford to embarrass this person!
Huang Sibo repeatedly warned himself: You are now executing the main strategy!
Mr. Pei has entrusted you with a heavy responsibility, not because he expects you to ask him about every detail like a primary school student, but because he hopes that you can take charge of your own duties and properly complete your duties!
It is best to handle some small things properly by yourself instead of bothering Mr. Pei all the time.
Besides, Mr. Pei may not always be able to catch guinea pigs. Although Mr. Pei has great powers, he can't roll up his sleeves and find players to try out the game, right?
So, Huang Sibo suppressed the idea of asking Pei Qian for instructions and decided that this kind of dirty work would be tiring.It's better to do the work yourself.
After trying to seek help from Qiandu to no avail, Huang Sibo sent a message within the design team.
"I want to find a group of players to test the game...Does anyone have a way? It would be best to find some fan groups who like to play FPS games, and PY with the group leader to help attract a group of guinea pigs. ."
"Of course, we have to think about it. It's impossible to give them money, but we can give them some limited-edition firearms in the game."
We can find them for money. People can certainly be found.
But if you spend money, you have to let Mr. Pei know.
Huang Sibo felt that there was no need to bother Mr. Pei with this matter, and it was impossible for him to contribute money himself, so he could only provide some in-game benefits.
Although it is not very attractive to players, but... it is always better than nothing.
Soon, everyone responded one after another.
Most people are like Huang Sibo, they have no connections, they don’t know similar people, and they don’t have a similar group of players.
Xiao Lu proposed that he could search some "Anti-Terrorist Plan" player groups to see if he could successfully sneak in and have a PY with the group leader.
But the success rate of this plan is not high.
If you advertise in someone else’s player group and ask them to play other FPS games, but you cannot provide enough benefits, you may be kicked out by the group owner on the spot.
At this moment, Lin Wan spoke.
"Uh... I do have the contact information of several large groups of FPS game enthusiasts. They basically have one or two player groups, and there should be hundreds or thousands of players in the group. Players."
Huang Sibo quickly asked: "Can you PY with them? ...Oh, I'm sorry, I mean, let them help me a little."
Huang Sibo. Realizing that he shouldn't be so arrogant in front of a cute girl, he quickly corrected his words.
Lin Wan didn't care: "No problem, I'm familiar with them all, just one sentence."
Huang Sibo was a little curious: "How do you know so many FPS game enthusiasts? Group leader?"
This is a bit unreasonable.
Lin Wan is not an FPS game enthusiast, and even if she was, there is no reason why she would know the owners of so many FPS game groups at the same time.
Lin Wan explained: "Oh, it's because when I was an intern at Tianhuo Studio before, the project team developing "Bullet Marks" specially found a group of core FPS game players to be testers, and I was responsible for connecting with them. , contact.”