no personality > Becoming the richest man after losing money starts > Chapter 1629: The game is good in every aspect, but it’s just not fun? (Please ask for monthly ticke

Chapter 1629: The game is good in every aspect, but it’s just not fun? (Please ask for monthly ticke

Wednesday, August 7th.

Qiao Liang hid in his small room, wearing the latest DoubtPROVR glasses, operating his hands quickly while laughing.

If he hadn't been carrying handles on both hands, the scene at this time would have caused a very serious misunderstanding.

At this time, in his game screen, there is a beautiful girl who is elegant and refined, wearing traditional Chinese costumes, and her clothes are fluttering like a fairy descending from ancient mythology.

As for Qiao Liang, he edited the fairy's clothes in the entry-level mode, either changing the long sleeves or skirt, or changing the colors of different parts of the clothes. It’s such a joy!

After a long time, Qiao Liang felt that his eyes were a little tired, so he reluctantly took off his VR glasses.

“This game is really fun, it’s like a super large face-pinching simulator.”

“There are other games with very complicated face-pinching systems, but even the clothes This is the first game to be made in such detail."

"The most important thing is that it is a VR game, you can view the girl in 360 degrees without any blind spots."

"Yes. Are there flaws? "

"The first thing is that there are only three-dimensional girls, but it would be more exciting if there are no two-dimensional girls."

"The second is that this girl can only stand in place or do some simple actions, without some in-depth interactive gameplay, which is relatively monotonous."

"Third, well , this girl always wears underwear no matter how she adjusts it. Although the style of the underwear can be adjusted according to different clothes, it can’t be completely removed, which is a bit regretful.”

“Ahem, that’s it. You can’t say too much, it will make me look like a pervert.”

“I am also a well-known game area up owner and a well-known stand-alone game anchor. I need to pay attention to my image.”

"But having said that, this game is not very popular at the moment. This may be due to the hardware threshold. As more and more players come out and there are more and more excellent design solutions on the Internet, this game will definitely become popular!" < /p>

The game "Tailored" has been on sale for three days now, and Qiao Liang has been paying attention to the latest trends in this game.

Three days have passed, and Chi Xing Studio does not seem to be planning to do large-scale publicity. On the contrary, the activities of the navy army are very frequent, which brought a lot of popularity to the early stage of the game. .

After many players saw that the game Shuijunhei had no gameplay, they realized that Chixing Studio had released a new VR game.

Qiao Liang naturally bought the new VR glasses and the game as soon as possible, and tried it carefully. He also roughly understood the reason why the game was not very popular in the early stage.

In fact, to put it bluntly, there are two points.

First, the system requirements for this game are too high. If you want to experience it at the highest configuration, you not only need a high-end computer, but also the latest 8kVR glasses. If you use the original device to experience it, the picture quality will be slightly lacking.

Many times, different image quality will directly affect everyone’s first impression of a game.

Secondly, the content of this game is indeed relatively monotonous, and the only gameplay is designing clothes. Although you can also interact with netizens and adopt the clothing design plans of some big players, currently because the number of players is relatively small, there are relatively few design plans online. This aspect of interactive gameplay has not yet been fully developed.

The gameplay itself does not have the characteristics of rapid spread, and Chi Xing Studio’s early publicity work was not very effective, so it is natural that the initial popularity is low.

Putting aside these two issues, Qiao Liang feels that this game still has merits.

Being able to perfect the functions of face pinching and clothing design makes this game a face pinching simulator and a tailoring simulator.

This is something no other game has ever tried.

For many female players and farming players, designing clothes can be played for several years without getting tired of it.

Qiao Liang is considering whether to publish a video to introduce this game to players?

It’s just that he hasn’t found a good entry point yet.

What he originally wanted to do was to make a few sets of very beautiful clothes or restore the game characters in many well-known animations, so that as long as he posted the entire process of pinching faces online, he could achieve a good communication effect. .

Some games have become popular online just by being able to create the faces of various anime characters, not to mention games that can reproduce everything from faces to clothes!

But the problem is that Qiao Liang is powerless. His brain thinks he can do it, but his hands tell him that he can't do it at all.

He tried his best to take pictures of well-known anime characters on the Internet, but he had no choice but to give up after two or three hours.

This kind of professional operation is completely beyond his capabilities.

So Qiao Liang gave up very simply in the end, thinking that it would be more suitable for him to dress up the young lady in the game.

Now that you have given up on this idea, you need to change your idea to make videos.

But if it were to introduce the gameplay, it would seem very empty. Wouldn’t it be more solid to the rumors on the Internet that the gameplay of "Tailored" is single and the gameplay is not high?

Qiao Liang was a little confused, so he decided to look for reviews of this game on the Internet, see how other people praised this game, and find inspiration from them.

As I was flipping through the pages, I came across a review titled ""Tailored" shows that some domestic game designers have reached a dead end."

Qiao Liang frowned slightly.Just seeing the title makes me disagree.

But he saw that this review seemed to be very popular, with the number of likes and comments at the top. He thought that maybe there was something reasonable about what the game said, so he clicked in to check it out.

......

At the beginning of this review, I first give a brief introduction to the game "Tailored", especially the high degree of freedom in face shaping and clothing. The design system was well received.

In addition, reviews have also spoken highly of updates to hardware equipment, improvements in game quality, etc.

Obviously, this is a standard routine of suppressing desire before promoting!

The author of the review does not want to appear to be being unwarranted, so he lists some of the outstanding points of this game at the beginning.

The author is obviously not worried that these advantages will have an impact on what he wants to express, because he has found an excellent attack direction.

“Although there are many advantages listed above, I still think that the emergence of the game Tailor-made shows that some domestic game designers have reached a dead end.”

"This dead end is called giving up the basics and chasing the last."

"This game has really put a lot of effort into face shaping and clothing production, making it the most free dress-up game to date. In professional mode , players can even modify the shape and color of each piece of cloth, or make clothes completely from scratch, using different cloths and dyes."

"But tactical diligence cannot cover up strategic laziness. The richness of the game's details cannot cover up the lack of playability!"

"For this kind of game, we players have a common comment: This game is good in every aspect, but it is not fun."

p>

“In fact, this game is very functional and allows players to freely design all kinds of beautiful clothes. Maybe in the future this game will be linked with games such as GOG. But the problem is that now it is just It’s a tool, not a game.”

“For games, gameplay comes first.”

“The creator of this game. Obviously I didn’t understand this and spent too much energy on some details. Although I made a rich and complete system, it didn’t bring enough fun to the players!”

"More accurately, it should be a tool, a tool for clothing design or game fashion production. After all, it can only satisfy the niche fun of a small number of people, but cannot have an impact on a larger scale."

“After all, clothing design is a very professional category, and it requires very strong professional knowledge to make clothes that are truly in line with the trend and popular aesthetics.”

“So I think this game It costs a lot of money and is well-made, but its starting point is wrong from the beginning. It is difficult to generate enough popularity, it is difficult to recover the development cost, and it is difficult to have an impact on players' game.It has a great impact on life or real life! ”

……

After reading this review, Qiao Liang felt a little bit itchy with hatred.

That’s too much!

It’s not that this review is outrageous. If it is the kind of darkness that confuses right and wrong, it would be easy to solve. Just refute it truthfully!

But this review is extremely outrageous. The angle is unique and very technical.

First, he briefly introduces the advantages of this game, showing a very fair position, and then criticizes the game based on its playability.

p>

“This game is good in every way, but it’s not fun! ”

This sentence can be said to be the greatest irony for a game, and it can even be said to be an insult.

For games, of course the gameplay and gameplay It comes first. Otherwise, no matter how beautiful the picture is, no matter how sophisticated the production is, it is just a beauty without a soul.

But this sentence is obviously used here. It's a kind of abuse.

Is the Tailor-made game really not fun?

It's just that its fun is relatively niche, and players who don't have the patience may not appreciate it. But for players who like to make their own faces and dress up their own characters, the gameplay of this game is obviously amazing, isn’t it?

It’s so interesting!

Although Qiao Liang is not a core player in this category, he can still feel the fun and feels that this game can keep him playing for at least a month or two.

So this game review is actually changing the concept, using popular fun to deny niche fun, and using it to attack the game as having no gameplay.

Qiao Liang really wants to post a game review now or maybe. I sent a video to refute it, but after thinking about it carefully, I couldn't think of a very good argument.

If he insists on worrying too much about whether the game is fun or not, he may fall behind. At a disadvantage.

Because this game is indeed a relatively niche and fun game. If you insist on the fun and fight against the opponent, you will not be able to completely refute the opponent.

Only by finding another angle can we completely dismantle the other party’s remarks.

“But what kind of angle should I look for? ”

Qiao Liang frowned and fell into deep thought.

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