Thursday, January 6th.
In the study room, Pei Qian looked at Ma Yang who was reviewing seriously and couldn't help but sigh.
Why, a bastard like Ma Yang can study without any distractions, but I can’t stand it at all...
We are about to enter exam week, and the semester is about to end. .
Pei Qian has set a goal for himself to pass by his own strength. However, when he actually practices it, he finds that it seems a bit difficult.
He originally wanted to call Ma Yang to the study room together to get a little learning atmosphere.
However, Ma Yang did find the atmosphere of learning and reviewed very vigorously, but Pei Qian had no interest at all.
Sitting in the study room, my days are like years.
Suddenly, Pei Qian's phone vibrated and received a message.
"Mr. Pei, we have a preliminary plan for the haunted house. When is it convenient for you? I would like to report it."
Pei Qian looked at the message sent by Chen Kangtuo , a sigh.
Hey, it’s really not that I don’t want to learn.
I’m busy at work.
What should this be called?
The tree wants to be quiet but the wind doesn’t stop. Mr. Pei wants to learn but the employees won’t let him.
There is no way.
He looked at his watch. It was now 10:30 in the morning, so he replied: "Be in my office at 11 o'clock."
......
......
At this time, Chen Kangtuo had arrived at Shenhua Luxury Scenery.
He had already gone to the 16th floor and found that Mr. Pei was not there, so he sent this message.
Since he made an appointment with Mr. Pei at 11 o'clock, there is nothing to do now, so Chen Kangtuo plans to visit the 17th floor to see how Li Yada and Bao Xu are doing.
When he arrived on the 17th floor, Chen Kangtuo found that the enthusiasm for work here was very high and everyone was very busy.
Seeing Chen Kangtuo coming, many people greeted him.
After chatting with Li Yada for a few words, Chen Kangtuo asked about the development of GOG.
After all, Chen Kangtuo was also one of the members responsible for this game before.
Li Yada said: "The progress is pretty smooth."
"Dream Venture Capital put forward a lot of suggestions for modifications before, but we only changed a small part, but the effect was amazing. Surprisingly good."
"Judging from the feedback from Moyu Internet Cafe, most players are more welcoming of this easier-to-use 'simple' game mode."
" Therefore, I have been busy modifying all the remaining content recently."
"Unfortunately, Dream Ventures will have new tasks soon, so I can't try the game again. , and put forward more suggestions for modifications."
"However, He Desheng said that he has almost finished all the suggestions he can think of."
"In the next period of time, we will. The main task is to continue to follow thisSome suggestions are to modify the basic gameplay of the game, create more characters, and adjust the game balance. ”
“This group of newly recruited people are all very talented and can quickly learn to make games. The development efficiency of the entire project has obviously improved a lot. ”
Chen Kangtuo chatted with everyone in the Tenda Game Department for a while, looked at the time, and walked downstairs, preparing to report to President Pei.
……
...
In the office, Pei Qian looked at the preliminary planning plan for the haunted house that Chen Kangtuo had just handed over.
The name of the haunted house was "Hothouse of Terror".
According to Chen Kangtuo, the name was mainly based on three considerations.
First of all, there are no ghosts in the haunted house and it does not promote superstition, so it will not appear. Words like "ghost".
Secondly, I hope tourists can come here to experience it many times. "Hotel" actually means hotel.
Lastly, it is also because of the foundation of the haunted house. The scene is hotel-themed, and although there will be some more scary scenes later, they are all derived from the hotel theme.
Pei Qian didn't have any special ideas when he saw the name. < /p>
Although hotels are a common scene in horror genres, compared to scenes such as cemeteries, mental hospitals, and the underworld, they are relatively less common.
It can be said that the themes are relatively new. , it can also be said that the level of shock is not enough. In short, it depends on how to do it.
Pei Qian continues to look down. There are three major projects in the Panic Hostel. It is a multi-person interactive project, and the third project is a very scary traditional horror house process. Both projects only have a few rough ideas and no specific plans.
The second project is a horror house. For excessive projects, some specific plans have been written.
Currently, six small projects are planned, all of which are very simple and can be completed in a small space of only a few square meters to a dozen square meters. Each time is limited to only one. One person.
The scenery of these small venues is inside the container. There are wheels under the container, which can be moved, and the order will be regularly shuffled, so that the items that players enter are random every time.
< p>Pei Qian looked at these small projects in turn.The first small project: bathroom
The setting is a very narrow bathroom with a mirror, sink, toilet and bathtub. Wait, the layout is similar to a regular bathroom.
But the whole scene will be old, the lights are dim, the washbasin, mirror, and bathtub are dirty. They probably haven't been scrubbed for a long time, and there are shadows in the corners of the bathroom. There seems to be dark red coagulated blood everywhere.
Visitors entering the bathroom alone must complete a series of steps as required in advance.
If all are completed, the challenge will be considered successful. If one step is not completed, the challenge will be considered failed.
First, visitors must lock the bathroom door, pick up a red candle from the side, and then turn off the bathroom light.
Then light the candle, use the light of the candle to go to the mirror of the washbasin, and place the candle on the platform where toiletries are placed in front of the mirror, that is, between yourself and the mirror.
Cover your eyes with both hands, keep it there for more than three seconds, and then look in the mirror.
After this, turn on the tap and wash your hands.
After that, lie down in the bathtub, cover your eyes with your hands, and do not remove your hands for three minutes no matter what happens.
There will be a rusty timer next to the bathtub. When pressed, the hands will make a "click-click" sound, and the sound will stop after three minutes.
At this point stand up from the bathtub and leave the room. The challenge is completed.
It seems simple, but in this process, there will be a series of random unexpected events.
For example, when turning off the lights, the dim light will flash violently several times and then make a "pop" sound, as if the light bulb has broken.
When you cover your eyes with your hands for three seconds and look into the mirror, a face with torn flesh may suddenly appear in the mirror, or a pair of red eyes, or the mirror may have cracks. , oozing blood.
When washing hands, the original clean water may suddenly turn black or blood red, and there may be some bloody and broken pieces of props mixed in it.
After tourists lie down in the bathtub, a series of events will also occur in the bathroom, such as the broken light suddenly lights up again; the faucet automatically opens and makes the sound of water; the toilet flushes; the door is shut Opening it, someone walked into the bathroom with heavy footsteps; they even opened the shower curtain and came in front of the tourists...
In short, these were randomly decided by the staff and controlled uniformly. The experience is different every time visitors enter.
At the same time, there are many hidden cameras here, which can know the status of tourists at any time. The mirror is also specially made. It looks like a mirror on the surface, but it is actually a display screen, which can not only display blood-red images. Effects such as eyes or bleeding can also create effects such as "yourself in the mirror suddenly disappears".
The second small project: the window.
The setting is a narrow hotel corridor. After entering, you also need to lock the door yourself.
There are four windows in the corridor, and the status of each window is slightly different.
The first window is completely damaged and open. Under the influence of the night wind, the window frame without glass will hit the wall from time to time, making noise, and the curtains are often blown into chaos. float.
The sound of the wind is sometimes mixed with the roar of unknown monsters.
Of course, this scene is set inside a container. The part outside the window is still inside the container, pitch black, and the effect of the breeze and the roar of the monster are all artificially created.
The second window seemed to have some cracks, and there were several clear bloody handprints on it, as if someone had slapped it with blood-stained hands.
The third doorThe curtains on the window were slightly drawn.
The fourth window had no curtains. It was pitch dark outside and nothing could be seen.
Visitors need to stand with their backs to the fourth window. No matter what happens, they cannot move, look back, or make a sound. After five minutes, the challenge is successful.
During this period, some random events may occur in these windows.
For example, the roar of the monster outside the first window may suddenly increase in intensity, as if it is about to jump in at any time;
Someone suddenly slaps the glass of the window while shouting outside the second window. Help, the voice was miserable, but after a few seconds, his screams became farther and farther away, as if he was being dragged away by some kind of terrifying monster.
The third window may suddenly be knocked open, and a monster's big hand reaches in and grabs, shoots around, and snatches away a certain dummy prop in the corridor.
The fourth window, which is the window where tourists stand with their backs to each other, may also hear rhythmic knocking sounds, nails scratching the glass, etc.
In addition, there will be huge shadows passing by the window, and you can vaguely hear heavy footsteps, the sound of chains dragging the floor, the roar of monsters, etc.
After the timer stops, visitors can leave the window, open the door they locked and leave.
But at this time, the fourth window where the tourists were originally standing will suddenly open, and a huge monster will poke its head in, open its bloody mouth that exudes a fishy smell, bite continuously, and make roaring sounds at the same time.
Of course, the standard for customs clearance is that tourists only need to not move, look back, or make any sound within the three minutes of the timer. This last scene is entirely a program effect and does not affect the customs clearance determination.
The following small projects include TV sets, stairs, ceilings, and bed bottoms.
These small projects all have one thing in common, that is, they are not horror settings in the traditional sense, unlike particularly exciting scenes such as cemeteries, underworlds, and morgues.
And there are no exaggerated horror elements in these scenes, such as staff who carefully pretend to be ghosts, very complicated mechanisms, very exquisite and terrifying props, etc., there are none.
It is more of a psychological effect to achieve the terrifying effect.
Further down, there is the charging policy of the Frightened Hostel, but it is obvious that Chen Kangtuo did not think much about the specific amount of the charges. He simply wrote: Tourists are allowed to purchase tickets once and visit multiple times.
Pei Qian looked at the plan and fell into deep thought.
It stands to reason that the first and third major projects should be more outstanding, but Chen Kangtuo hasn't thought about the specific plan yet, only a general idea.
How do you "instruct" him?
The second big project did have a specific plan, but it always gave Pei Qian a feeling that it was too high and too low.
Looking at the second major project alone may not be enough for those who are bold and seek excitement;For those who are very timid, it is also very scary and they dare not try it.
Moreover, the process is relatively short, the gameplay is relatively monotonous, and it can only be played by one person.
It seems that the probability of failure is very high, and there is really no room for change.
Pei Qian thought for a moment. Since there is nothing to change in the specific plan, let’s do something about the fees!